Ja bym dał coś takiego
16 siły, 16 zręczności, reszta w kondycję (15). Krasnolud fajny tutaj (+ do kondycji), albo człowiek (pozostałe rasy też ujdą, ale z tych dwóch najwięcej wyciągniesz). Jako krasnolud używasz dwarven axe. Jako człowiek bierzesz weapon proficienty khopesh.
Skille krasnoludem ja bym maxował balans (więcej punktów nie będzie). A człowiekiem maxował balans, dał 5 rang tumble, a reszte rang w jumpa.
Atuty (jako ludź masz jeden więcej, który wydajesz na używanie khopesha)
Character Plan by DDO Character Planner Version 3.5.1DDO Character Planner Home PageLevel 20 Lawful Good Human Male
(20 Fighter)
Hit Points: 352
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 9
Will: 5
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)Strength 16 21 25
Dexterity 16 17 17
Constitution 15 15 16
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 8 8 8Tomes Used+1 Tome of Dexterity used at level 3
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)Balance 5 14 14
Bluff -1 -1 2
Concentration 2 3 6
Diplomacy -1 -1 2
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal -1 -1 -1
Hide 3 3 3
Intimidate -1 -1 4
Jump 3 21 21
Listen -1 -1 -1
Move Silently 3 3 3
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot -1 -1 -1
Swim 3 7 7
Tumble 5 8 8
Use Magic Device n/a n/a n/a
Level 1 (Fighter)Skill: Balance (+2)Skill: Tumble (+2)Feat: (Fighter Bonus) Exotic Weapon Proficiency: KhopeshFeat: (Selected) Two Weapon FightingFeat: (Human Bonus) Weapon Focus: Slashing WeaponsLevel 2 (Fighter)Skill: Balance (+0.5)Skill: Tumble (+0.5)Feat: (Fighter Bonus) Power AttackLevel 3 (Fighter)Skill: Balance (+0.5)Skill: Tumble (+0.5)Feat: (Selected) ToughnessLevel 4 (Fighter)Ability Raise: STRSkill: Balance (+0.5)Skill: Tumble (+0.5)Feat: (Fighter Bonus) Weapon Specialization: Slashing WeaponsLevel 5 (Fighter)Skill: Balance (+0.5)Skill: Tumble (+0.5)Level 6 (Fighter)Skill: Balance (+0.5)Skill: Tumble (+0.5)Feat: (Selected) Least Dragonmark of SentinelFeat: (Fighter Bonus) Oversized Two Weapon FightingLevel 7 (Fighter)Skill: Balance (+0.5)Skill: Tumble (+0.5)Level 8 (Fighter)Ability Raise: STRSkill: Balance (+0.5)Skill: Jump (+1)Feat: (Fighter Bonus) Improved Two Weapon FightingLevel 9 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Feat: (Selected) Lesser Dragonmark of SentinelLevel 10 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Feat: (Fighter Bonus) Improved Critical: Slashing WeaponsLevel 11 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Level 12 (Fighter)Ability Raise: STRSkill: Balance (+0.5)Skill: Jump (+1)Feat: (Selected) Greater Dragonmark of SentinelFeat: (Fighter Bonus) Greater Two Weapon FightingLevel 13 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Level 14 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Feat: (Fighter Bonus) Greater Weapon Focus: Slashing WeaponsLevel 15 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Feat: (Selected) Greater Weapon Specialization: Slashing WeaponsLevel 16 (Fighter)Ability Raise: STRSkill: Balance (+0.5)Skill: Jump (+1)Feat: (Fighter Bonus) Superior Weapon Focus: Slashing WeaponsLevel 17 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Level 18 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Level 19 (Fighter)Skill: Balance (+0.5)Skill: Jump (+1)Level 20 (Fighter)Ability Raise: STRSkill: Jump (+2)Enhancement: Fighter Attack Boost IEnhancement: Fighter Attack Boost IIEnhancement: Fighter Attack Boost IIIEnhancement: Fighter Haste Boost IEnhancement: Fighter Haste Boost IIEnhancement: Fighter Haste Boost IIIEnhancement: Fighter Haste Boost IVEnhancement: Fighter Weapon AlacrityEnhancement: Kensei Khopesh Mastery IEnhancement: Kensei Khopesh Mastery IIEnhancement: Kensei Khopesh Mastery IIIEnhancement: Fighter Critical Accuracy IEnhancement: Fighter Critical Accuracy IIEnhancement: Fighter Critical Accuracy IIIEnhancement: Fighter Kensei IEnhancement: Fighter Kensei IIEnhancement: Fighter Kensei IIIEnhancement: Fighter Khopesh Specialization IEnhancement: Fighter Khopesh Specialization IIEnhancement: Human Adaptability Strength IEnhancement: Human Greater Adaptability Constitution IEnhancement: Human Improved Recovery IEnhancement: Human Versatility IEnhancement: Human Versatility IIEnhancement: Human Versatility IIIEnhancement: Human Versatility IVEnhancement: Fighter Item Defense IEnhancement: Fighter Item Defense IIEnhancement: Racial Toughness IEnhancement: Racial Toughness IIEnhancement: Fighter Strength IEnhancement: Fighter Strength IIEnhancement: Fighter Strength IIIEnhancement: Fighter Toughness IEnhancement: Fighter Toughness IIEnhancement: Fighter Toughness IIITakie coś bym zrobił. Na 18-tym i 20-tym lvlu bierzesz se atuty jakie Ci się podobają:P (np ten stunning blow i quick draw:P)
Jako krasnolud masz 2 więcej kondycji i inne enchantmenty (kensai pod dwarven axe, a nie khopesh no i rasowe), ale tego już mi się nie chce:P (i tak można je zmieniać, wiec co za różnica:P)
Intimidate do tego buildu (i tego poprzedniego) to BEZNADZIEJNY pomysł.