Myślę nad zrobienie sorcerera drowa i najsensowniejszy wydaje mi się taki jak w temacie.
Dlaczego?
Bo ma evasion i dobre savy. Ogolnie to raczej mało prawdopodobne bym inaczej rozłożył klasy, chyba, że ktoś poda dobry powód, że tak jest źle. Najbardziej mnie interesuje kwesta mobile spellcastion. Czy warto brać ten feat? Jak nie to bym mógł zrezygnować z 14 dexa (4ptk zaoszczędzone) i wziąć feata co daje, że reflex zależy od inta (wtedy bym zaoszczędził 1 feata).
Więc główne pytanie: Czy warto brac mobile spellcasting?
A druga sprawa to powiedzmy, że będę miał z 10 skill pointów wolnych w co warto je wpakowąć. Teraz wpakowałem w haggle, ale czy nie lepiej by było w np balance by zwiększyć przezywalność? Czy może coś innego?
Trzy czy Paladin Devotion I działa na rózgi leczące?
Inne uwagi też mile widziane.
Character Plan by DDO Character Planner Version 3.34DDO Character Planner Home PageLevel 20 Lawful Good Drow Male
(2 Paladin \ 2 Rogue \ 16 Sorcerer)
Hit Points: 188
Spell Points: 1519
BAB: 11\11\16\21
Fortitude: 18
Reflex: 20
Will: 27
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)Strength 10 10
Dexterity 14 16
Constitution 12 12
Intelligence 16 16
Wisdom 8 8
Charisma 18 26 Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)Balance 6 7
Bluff 4 8
Concentration 1 26
Diplomacy 4 8
Disable Device 7 7
Haggle 8 17
Heal -1 5
Hide 2 3
Intimidate 4 8
Jump 4 4
Listen 3 5
Move Silently 2 3
Open Lock 6 25
Perform n/a n/a
Repair 3 3
Search 7 9
Spot 3 5
Swim 4 4
Tumble 6 7
Use Magic Device 8 31
Level 1 (Rogue)Skill: Balance (+4)Skill: Disable Device (+4)Skill: Haggle (+4)Skill: Jump (+4)Skill: Listen (+4)Skill: Open Lock (+4)Skill: Search (+4)Skill: Spot (+4)Skill: Swim (+4)Skill: Tumble (+4)Skill: Use Magic Device (+4)Feat: (Selected) ToughnessLevel 2 (Paladin)Skill: Heal (+5)Enhancement: Elven Enchantment Resistance IEnhancement: Paladin Focus of Good IEnhancement: Paladin Devotion IEnhancement: Paladin Toughness IEnhancement: Rogue Improved Trap Sense ILevel 3 (Sorcerer)Skill: Concentration (+5)Feat: (Selected) Force of PersonalityEnhancement: Elven Dexterity IEnhancement: Racial Toughness IEnhancement: Sorcerer Elemental Manipulation IEnhancement: Sorcerer Energy of the Dragonblooded ILevel 4 (Sorcerer)Skill: Concentration (+2)Skill: Use Magic Device (+1.5)Enhancement: Sorcerer Charisma IEnhancement: Sorcerer Wand Mastery ILevel 5 (Sorcerer)Skill: Use Magic Device (+2.5)Enhancement: Elven Enchantment Resistance IIEnhancement: Sorcerer Lineage of Elements ILevel 6 (Sorcerer)Skill: Concentration (+1)Skill: Haggle (+1)Skill: Use Magic Device (+1)Feat: (Selected) Extend SpellEnhancement: Racial Toughness IIEnhancement: Sorcerer Elemental Manipulation IIEnhancement: Sorcerer Subtle Spellcasting ILevel 7 (Sorcerer)Skill: Concentration (+1)Skill: Haggle (+2)Enhancement: Sorcerer Energy of the Dragonblooded IIEnhancement: Sorcerer Wand Mastery IILevel 8 (Sorcerer)Skill: Concentration (+1)Skill: Use Magic Device (+2)Enhancement: Sorcerer Charisma IILevel 9 (Paladin)Skill: Haggle (+2)Skill: Heal (+1)Feat: (Selected) Combat CastingLevel 10 (Rogue)Skill: Open Lock (+9)Skill: Use Magic Device (+2)Enhancement: Rogue Dexterity ILevel 11 (Sorcerer)Skill: Concentration (+3)Skill: Use Magic Device (+1)Enhancement: Sorcerer Lineage of Elements IIEnhancement: Sorcerer Elemental Manipulation IIIEnhancement: Sorcerer Subtle Spellcasting IILevel 12 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Feat: (Selected) Mobile SpellcastingLevel 13 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Level 14 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Enhancement: Sorcerer Elemental Manipulation IVEnhancement: Sorcerer Subtle Spellcasting IIIEnhancement: Sorcerer Charisma IIILevel 15 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Feat: (Selected) Maximize SpellEnhancement: Sorcerer Improved Maximizing IEnhancement: Sorcerer Improved Maximizing IILevel 16 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Enhancement: Sorcerer Improved Maximizing IIILevel 17 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Enhancement: Sorcerer Lineage of Elements IIILevel 18 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Feat: (Selected) Heighten SpellEnhancement: Sorcerer Improved Heightening ILevel 19 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Enhancement: Sorcerer Subtle Spellcasting IVLevel 20 (Sorcerer)Skill: Concentration (+1)Skill: Open Lock (+1)Skill: Use Magic Device (+1)Enhancement: Sorcerer Improved Heightening II