FvS to bardzo fajna klasa tylko płatna. Każda klasa sprawdza się w drużynie jeśli postać jest dobrze zrobiona. Z FvS możesz zrobić heal bota (z uwagi na dużą ilość SP, wtedy najbardziej interesuje Cię CHA), evoker'a (najważniejsze WIS z uwagi na DC czarów jak blade barrier i innych), melee (tutaj najlepiej sprawdzi się WF - Lord of the blades).
Kilka buildów:
viewtopic.php?f=14&t=1046http://forums.ddo.com/showthread.php?t=268346http://forums.ddo.com/showthread.php?t=199266Pamiętaj także o tym że w Update 9 pojawi się PrE dla FvS (w DDO PrE to odpowiednik klasy prestiżowej).
Cytuj:
Favored Soul Angel of Vengeance I
Prereqs: Level 6 Favored Soul, Favored Soul Smiting II, Favored Soul Energy of the Scion II, and any one of the following: Empower Spell, Maximize Spell, Heighten Spell, Spell Focus: Conjuration, or Spell Focus: Evocation
Cost: 4 AP
Benefit: Your faith is unwavering and your vengeance is swift. Enemies that strike you have a chance of suffering divine condemnation rendering them vulnerable to divine attacks, and you project a 15 meter Aura of Menace, decreasing the saving throws, attack, and armor class of nearby enemies by 2. You deal 20% additional damage with spells that deal physical or untyped damage, and can name an ally your 'Champion', transferring your shield of condemnation to them and damaging opponents that strike them in melee.
Shield of Condemnation
Benefit: Enemies that strike you have a chance of suffering divine condemnation, increasing their vulnerability to light and alignment-based damage by 20%, and decreasing their fortification by 10%. This debuff stacks up to 5 times, and is dispelled by Bless effects.
Name Champion
Benefit: You name an ally your Champion, who gains benefits from some of your Angel of Vengeance abilities. You can only have one Champion at a time, and it must be another player or a hireling in your party, or a monster which you have personally summoned.
Crown of Retribution
Benefit: You transfer your Shield of Condemnation to your Champion as long as they remain within your Aura of Menace. Enemies that strike your Champion while this is active also take 1d8+1 points of light damage from your divine wrath.
Favored Soul Angel of Vengeance II
Prereqs: Level 12 Favored Soul, Favored Soul Smiting III, Favored Soul Energy of the Scion III, Favored Soul Angel of Vengeance I, and any of: Silver Flame Exorcism, Unyielding Sovereignty, Undying Call, Bladesworn Transformation, or Vulkoor’s Avatar
Cost: 2 AP
Benefit: Your wrath against those who stand against you continues to grow. Your Aura of Menace now lowers Spell Resistance by 2. You now deal 30% additional damage with spells that deal fire, physical, or untyped damage. You can summon a small lantern archon that hovers over your shoulder, attacking foes within your Aura of Menace with beams of light.
Summon Archon
Benefit: A small lantern archon hovers over your shoulder and attacks nearby enemies. This archon is indestructible, deals 1 to 3 + caster level light damage every 2 seconds, and uses your light amplification effects for its light beam attacks. The archon will only attack enemies that have already been damaged, and will not attack fascinated or mesmerized foes, and always attacks the enemy with the fewest hit points in range. All threat generated by the archon is applied to you. (Cost: 20 sp, Duration: 300 seconds)